obmc-console: Provide a default value for `console-id`.

4e7186918599 ("Fixed broken dbus interface for multiple consoles")
introduced the requirement that `console-id` be specified in the
configuration files for both the client and server. It was paired with a
fix to platform configurations in the OpenBMC bitbake metadata[1]. In
theory this should have worked, but because specifying `console-id`
wasn't a requirement, not all platforms supplied a client configuration.
Instead they relied on the default behaviour.

[1]: https://gerrit.openbmc.org/c/openbmc/openbmc/+/62712

Remove the requirement that a `console-id` be specified and instead
provide a default value that can be overridden by configuration. This
carries forward the consequence from 4e7186918599 ("Fixed broken dbus
interface for multiple consoles") that the original `\0obmc-console`
abstract socket will never be created. This doesn't resolve the break in
ipmid or bmcweb, but resolves the break to SSH-based SOL on platforms
not supplying client configuration files for one of their consoles.

The fix to bmcweb (whose strategy can also be applied to ipmid) is
currently being prototyped[2].

[2]: https://discord.com/channels/775381525260664832/1083551792094249051/1103867159412752424

A deeper treatment of the problems, impacts, and solutions is provided
in [3].

[3]: https://amboar.github.io/notes/2023/05/08/happenings-in-obmc-console.html

Fixes: 4e7186918599 ("Fixed broken dbus interface for multiple consoles")
Signed-off-by: Andrew Jeffery <andrew@aj.id.au>
Change-Id: I970578f1b695f729f6524c4da6bba6e89bf14d52
2 files changed
tree: 9be0e6a522be38173aa93dc79d0bc4171caa00d1
  1. conf/
  2. test/
  3. .clang-format
  4. .clang-tidy
  5. .gitignore
  6. .travis.yml
  7. CHANGELOG.md
  8. config.c
  9. console-client.c
  10. console-dbus.c
  11. console-server.c
  12. console-server.h
  13. console-socket.c
  14. LICENSE
  15. log-handler.c
  16. meson.build
  17. meson_options.txt
  18. OWNERS
  19. README.md
  20. ringbuffer.c
  21. socket-handler.c
  22. tty-handler.c
  23. util.c
README.md

To Build

To build this project, run the following shell commands:

meson setup build
meson compile -C build

To test:

meson test -C build

To Run Server

Running the server requires a serial port (e.g. /dev/ttyS0):

touch obmc-console.conf
./obmc-console-server --config obmc-console.conf ttyS0

To Connect Client

To connect to the server, simply run the client:

./obmc-console-client

To disconnect the client, use the standard ~. combination.

Underlying design

This shows how the host UART connection is abstracted within the BMC as a Unix domain socket.

               +---------------------------------------------------------------------------------------------+
               |                                                                                             |
               |       obmc-console-client       unix domain socket         obmc-console-server              |
               |                                                                                             |
               |     +----------------------+                           +------------------------+           |
               |     |   client.2200.conf   |  +---------------------+  | server.ttyVUART0.conf  |           |
           +---+--+  +----------------------+  |                     |  +------------------------+  +--------+-------+
Network    | 2200 +-->                      +->+ @obmc-console.host0 +<-+                        <--+ /dev/ttyVUART0 |   UARTs
           +---+--+  | console-id = "host0" |  |                     |  |  console-id = "host0"  |  +--------+-------+
               |     |                      |  +---------------------+  |                        |           |
               |     +----------------------+                           +------------------------+           |
               |                                                                                             |
               |                                                                                             |
               |                                                                                             |
               +---------------------------------------------------------------------------------------------+

This supports multiple independent consoles. The console-id is a unique portion for the unix domain socket created by the obmc-console-server instance. The server needs to know this because it needs to know what to name the pipe; the client needs to know it as it needs to form the abstract socket name to which to connect.